Files
UnrealEngineUWP/Engine/Source/Developer/ScreenShotComparison/ScreenShotComparison.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

48 lines
961 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ScreenShotComparison : ModuleRules
{
public ScreenShotComparison(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"EditorStyle",
"InputCore",
"ScreenShotComparisonTools",
"Slate",
"SlateCore",
"ImageWrapper",
"CoreUObject",
"DesktopWidgets",
"SourceControl",
"AutomationMessages",
"Json",
"JsonUtilities",
"DirectoryWatcher"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"SessionServices",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/ScreenShotComparison/Private",
"Developer/ScreenShotComparison/Private/Widgets",
"Developer/ScreenShotComparison/Private/Models",
}
);
}
}