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* UVs in lightmap density view were shifting after building lighting. Fixed by considering the padding even if lightmap data is invalid * Auto generated lightmap UV was snapping charts to the whole padded lightmap instead of the actual valid center region. Fixed by subtracing 2 texels from the packing resolution * Also fixed some merging conflicts of auto gen #rb none #fyi brian.karis, daniel.wright #jira UE-64923 [CL 5320218 by Yujiang Wang in 4.22 branch]