Files
UnrealEngineUWP/Engine/Source/Developer/MeshDescriptionOperations/MeshDescriptionOperations.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

29 lines
886 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MeshDescriptionOperations : ModuleRules
{
public MeshDescriptionOperations(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Developer/MeshDescriptionOperations/Private");
PublicIncludePaths.Add("Developer/MeshDescriptionOperations/Public");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"RenderCore",
"MeshDescription",
"MeshUtilitiesCommon",
"RawMesh",
"RHI"
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "MikkTSpace");
}
}
}