Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidSDKSettingsCustomization.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

34 lines
927 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
class IDetailLayoutBuilder;
class ITargetPlatformManagerModule;
//////////////////////////////////////////////////////////////////////////
// FAndroidSDKSettingsCustomization
class FAndroidSDKSettingsCustomization : public IDetailCustomization
{
public:
// Makes a new instance of this detail layout class for a specific detail view requesting it
static TSharedRef<IDetailCustomization> MakeInstance();
// IDetailCustomization interface
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailLayout) override;
// End of IDetailCustomization interface
private:
FAndroidSDKSettingsCustomization();
void BuildSDKPathSection(IDetailLayoutBuilder& DetailLayout);
private:
IDetailLayoutBuilder* SavedLayoutBuilder;
ITargetPlatformManagerModule * TargetPlatformManagerModule;
};