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UnrealEngineUWP
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Ben Marsh
b73d6b4b29
UBT: Fix an issue where cl-filter would not correctly parse full lines of data, preventing included files from being parsed correctly.
...
#rb none #jira UE-74365 [CL 6385789 by Ben Marsh in 4.22 branch]
2019-05-08 20:46:21 -04:00
..
AndroidWorks
Copying //UE4/Release-Staging-4.14 to //UE4/Dev-Main (Source: //UE4/Release-4.14 @ 3195953)
2016-11-17 04:29:30 -05:00
cl-filter
UBT: Fix an issue where cl-filter would not correctly parse full lines of data, preventing included files from being parsed correctly.
2019-05-08 20:46:21 -04:00
GDBPrinters
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
2018-07-16 11:43:36 -04:00
LLDBDataFormatters
Fix debug formatter for TArrays with inline-data allocators.
2019-01-16 11:26:36 -05:00
Maya_AnimationRiggingTools
Merging //UE4/Dev-Main@4680011 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:28:34 -05:00
MayaVelocityGridExporter
Code documentation from CL#2636592
2015-07-29 07:47:34 -04:00
NatvisHelpers
Change NatvisHelpers to use C7 debug info, so we don't require a separate PDB.
2019-03-08 12:32:11 -05:00
ThirdPartyNotUE
#jira UE-71969 Black screen and flickering with Multithreaded HTML5
2019-05-03 16:42:19 -04:00
VisualStudioDebugging
Copying //UE4/Dev-Console to //UE4/Dev-Main (Source: //UE4/Dev-Console @ 3483086)
2017-06-09 17:44:13 -04:00
VisualStudioSnippets
…
Xcode
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
2018-06-26 08:42:47 -04:00