Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Test
henrik karlsson 9a536983eb [Uba]
* Removed usage of "select" in tcp socket connect code because it can't handle file descriptors over 1024 so segfaults (phew, hard one to find)
* Added option to have clients send back log to server (SessionServerCreateInfo.remoteLogEnabled) .. this forced a network protocol bump
* Improved asserts for when network messages are corrupt
* Some small fixes of asserts in debug in win32 detoured code

[CL 30343891 by henrik karlsson in ue5-main branch]
2023-12-15 02:18:13 -05:00
..
2023-12-15 02:18:13 -05:00