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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32ead558ced4355bdefffe82a61daeda674573f6
UnrealEngineUWP/Engine/Source/Runtime/UtilityShaders/Public
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ben marsh 985f9e1d32 Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) [at] 7703071
#rb
#rnx

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: benn.gallagher
#ROBOMERGE-SOURCE: CL 7705805 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v388-7785529)

[CL 7827304 by ben marsh in Dev-Build branch]
2019-08-06 18:04:01 -04:00
..
BuiltInRayTracingShaders.h
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) [at] 6944469
2019-06-19 08:52:32 -04:00
ClearQuad.h
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) [at] 7703071
2019-08-06 18:04:01 -04:00
ClearReplacementShaders.h
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) [at] 6944469
2019-06-19 08:52:32 -04:00
LongGPUTask.h
…
MediaShaders.h
…
OculusShaders.h
UE4.23 - Deprecate FUniformBufferRHIParamRef, FIndexBufferRHIParamRef, FVertexBufferRHIParamRef, FStructuredBufferRHIParamRef, FTextureRHIParamRef, FTexture2DRHIParamRef, FTexture2DArrayRHIParamRef, FTexture3DRHIParamRef, FTextureCubeRHIParamRef
2019-06-21 01:16:07 -04:00
OneColorShader.h
…
ResolveShader.h
…
RGBAToYUV420Shader.h
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) [at] 6944469
2019-06-19 08:52:32 -04:00
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