Files
UnrealEngineUWP/Engine/Source/Runtime/RSA/RSA.Build.cs
stefan boberg 285a908f86 Copying //UE4/Dev-Core to Dev-Main (//UE4/Dev-Main)
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: stefan.boberg
#ROBOMERGE-SOURCE: CL 6815521 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v365-6733468)

[CL 6821265 by stefan boberg in Dev-Build branch]
2019-06-03 19:09:16 -04:00

23 lines
605 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RSA : ModuleRules
{
public RSA(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
if (Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Win32 ||
Target.Platform == UnrealTargetPlatform.Mac || Target.Platform == UnrealTargetPlatform.Linux)
{
PrivateDependencyModuleNames.Add("OpenSSL");
PrivateDefinitions.Add("RSA_USE_OPENSSL=1");
}
else
{
PrivateDefinitions.Add("RSA_USE_OPENSSL=0");
}
}
}