Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Serialization
dave belanger 597e5a491d - Generation of PlaysetPropItemDefinitions for actors in a playset level on world save (levels under /Game/Playgrounds/Maps/Playsets). Enabled with GeneratePlaysetPropItemDefinitions editor setting (under Fortnite Developer Settings); false by default.
- CreativeAssetRegistry that will become the interface through which creative assets are accessed. Enabled with CreativeAssetRegistry.Enabled console variable; false by default.
- Temporary debug (only when CreativeAssetRegistry.Enabled is set): Can spawn and cycle through playset props with the creative move tool by pressing the comma key (previous prop) and the period key (next prop).
#rb Mike.Fricker

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: dave.belanger
#ROBOMERGE-SOURCE: CL 7273653 via CL 7276311 via CL 7276325
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7349455 by dave belanger in Dev-Build branch]
2019-07-17 01:01:38 -04:00
..
2019-01-10 11:10:29 -05:00