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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32ead558ced4355bdefffe82a61daeda674573f6
UnrealEngineUWP/Engine/Source/Runtime/AudioMixer
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ethan geller e5dea02e2f #jira UE-78301 fix for bad cast on ReverbEffect. Bring in fix from Maxwell Hayes for UObject name collision.
#rb mawell.hayes

#ROBOMERGE-SOURCE: CL 7711798 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)

[CL 7711799 by ethan geller in Main branch]
2019-08-02 22:33:19 -04:00
..
Classes
#ROBOMERGE-SOURCE: CL 6297813 via CL 6309122
2019-05-05 21:00:38 -04:00
Private
#jira UE-78301 fix for bad cast on ReverbEffect. Bring in fix from Maxwell Hayes for UObject name collision.
2019-08-02 22:33:19 -04:00
Public
Fixed wave table normalization bug in Wave Table Synth (adding removal of DC offset)
2019-08-02 20:28:14 -04:00
AudioMixer.Build.cs
This is neccessary to get PGO profiles from the Xbox One- in order to run the non-realtime backend, you can use the command line arg -DeterministicAudio.
2019-04-15 22:58:32 -04:00
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