Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration
will damon bc656d20e0 Initial import of AGXRHI
AGXRHI is starting out as a clone of MetalRHI, but will be refactored and overhauled with several goals in mind:

- Reduce/Eliminate technical debt
- Substantially improve readability and maintainability
- Introduce clear layers for platform independent vs dependent code
- Reduce memory footprint and generally improve memory usage
- Remove legacy concepts (like manual reference counting) and enable better integration with platform tools
- Implement newer and more modern features provided by Metal (such as ray tracing and enhanced command buffer debugging)
- Target/tune the software architecture and API usage for performance on Apple designed GPUs

#rb jack.porter, richard.wallis
#jira none
#fyi lukas.hermanns
#rnx

[CL 16225160 by will damon in ue5-main branch]
2021-05-06 15:47:24 -04:00
..
2021-05-06 15:47:24 -04:00