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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32bbd90085d97ff232d260023dfd98b0df4fe50d
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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zach bethel a6c304ffb5 RDG validation fix for RDG_{TEXTURE, BUFFER}_ACCESS_ARRAY.
#rb trivial

[CL 16194686 by zach bethel in ue5-main branch]
2021-05-04 11:53:08 -04:00
..
Private
RDG validation fix for RDG_{TEXTURE, BUFFER}_ACCESS_ARRAY.
2021-05-04 11:53:08 -04:00
Public
Make sure we're always able to map the lowest resolution VT mips, otherwise the system will continue to try (and fail) to do this every frame, costing lots of perf
2021-05-04 11:48:09 -04:00
RenderCore.Build.cs
- Breaking a circular references that was on Mac but not Windows (editor compiles and runs on Windows, Mac still compiling)
2020-12-02 15:22:18 -04:00
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