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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32bbd90085d97ff232d260023dfd98b0df4fe50d
UnrealEngineUWP/Engine/Source/Runtime/MeshDescription
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halfdan ingvarsson 5ab1f8001f Added IsReservedAttributeName to check if an attribute is "reserved", i.e. meaning it should only be created by the given *MeshAttributes class or its bases.
#rb richard.talbotwatkin
#jira none
#rnx

[CL 16168127 by halfdan ingvarsson in ue5-main branch]
2021-04-30 10:30:27 -04:00
..
Private
Cherrypicking Mirage code base (disabled) from Dev-Cooker
2021-04-30 08:14:54 -04:00
Public
Added IsReservedAttributeName to check if an attribute is "reserved", i.e. meaning it should only be created by the given *MeshAttributes class or its bases.
2021-04-30 10:30:27 -04:00
MeshDescription.Build.cs
…
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