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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32bbd90085d97ff232d260023dfd98b0df4fe50d
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public
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aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
..
AnimNodes
Fix crash in cooked games with standalone asset players
2021-04-23 15:31:02 -04:00
AnimNotifies
…
BoneControllers
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
RBF
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
AnimationCustomVersion.h
…
AnimCustomInstanceHelper.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
AnimGraphRuntimeTrace.h
BlendSpace 2.0: Blendspace Graph Node
2021-01-25 08:43:19 -04:00
AnimSequencerInstance.h
Sequencer: NLA fix for child bone rotations
2020-10-27 19:09:18 -04:00
AnimSequencerInstanceProxy.h
Anim node data/compiler refactor
2021-04-22 04:57:09 -04:00
CommonAnimationLibrary.h
…
CommonAnimationTypes.h
…
KismetAnimationLibrary.h
Move CalculateDirection to KismetAnimationLibrary
2021-02-17 07:22:39 -04:00
KismetAnimationTypes.h
…
PlayMontageCallbackProxy.h
…
SequencerAnimationSupport.h
…
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