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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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32bbd90085d97ff232d260023dfd98b0df4fe50d
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Linux
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jonathan adamczewski 1f82bedc58 Removal some references to Mono
#trivial
#jira none

[CL 16171278 by jonathan adamczewski in ue5-main branch]
2021-04-30 14:34:17 -04:00
..
LinuxCommon.cs
Fix up iOS remote build after move from Mono to dotnet
2021-01-11 21:17:03 -04:00
LinuxExports.cs
Changing C# code over to using EpicGames.Core over DotNETCommon.
2020-12-21 23:07:37 -04:00
LinuxPlatformSDK.cs
Move AutoSDK script version to Version.txt file inside the AutoSDK directory itself
2021-04-21 13:14:12 -04:00
LinuxProjectGenerator.cs
Changing C# code over to using EpicGames.Core over DotNETCommon.
2020-12-21 23:07:37 -04:00
LinuxToolChain.cs
Add an explicit RPATH in LinuxToolchain.cs, due to how our RPATH generation works. Needs to be fixed at a later time, but is prone to breaking edge cases
2021-04-13 10:33:06 -04:00
UEBuildLinux.cs
Removal some references to Mono
2021-04-30 14:34:17 -04:00
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