You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This only includes the functionality required to create a build definition, and does not include the functionalty required to execute a build from the build definition. #rb Zousar.Shaker #rnx #preflight 608cf5ef7343ea00016e58f4 [CL 16183533 by Devin Doucette in ue5-main branch]
22 lines
570 B
C++
22 lines
570 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Containers/StringFwd.h"
|
|
|
|
class FCbObject;
|
|
|
|
namespace UE::DerivedData { class FBuildDefinition; }
|
|
namespace UE::DerivedData { class FBuildDefinitionBuilder; }
|
|
|
|
namespace UE::DerivedData::Private
|
|
{
|
|
|
|
// Implemented in DerivedDataBuildDefinition.cpp
|
|
FBuildDefinitionBuilder CreateBuildDefinition(FStringView Name, FStringView Function);
|
|
|
|
// Implemented in DerivedDataBuildDefinition.cpp
|
|
FBuildDefinition LoadBuildDefinition(FStringView Name, FCbObject&& Definition);
|
|
|
|
} // UE::DerivedData::Private
|