Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBuildPrivate.h
Devin Doucette 0baafa125a DDC: Added the start of the new build interface UE::DerivedData::IBuild
This only includes the functionality required to create a build definition, and does not include the functionalty required to execute a build from the build definition.

#rb Zousar.Shaker
#rnx
#preflight 608cf5ef7343ea00016e58f4

[CL 16183533 by Devin Doucette in ue5-main branch]
2021-05-03 09:25:48 -04:00

22 lines
570 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/StringFwd.h"
class FCbObject;
namespace UE::DerivedData { class FBuildDefinition; }
namespace UE::DerivedData { class FBuildDefinitionBuilder; }
namespace UE::DerivedData::Private
{
// Implemented in DerivedDataBuildDefinition.cpp
FBuildDefinitionBuilder CreateBuildDefinition(FStringView Name, FStringView Function);
// Implemented in DerivedDataBuildDefinition.cpp
FBuildDefinition LoadBuildDefinition(FStringView Name, FCbObject&& Definition);
} // UE::DerivedData::Private