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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/AssetTools/Public
History
aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
..
AssetTypeActions
BPGC and WBPGC asset actions and icons
2021-03-10 21:05:00 -04:00
AdvancedCopyCustomization.h
…
AssetToolsModule.h
…
AssetToolsSettings.h
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
AssetTypeActions_Base.h
Show the actor label instead of object name in the save dialog for external actors.
2020-10-06 13:17:00 -04:00
AssetTypeActions_CSVAssetBase.h
…
AssetTypeCategories.h
Split up "Materials & Textures" built in asset category. All texture and render target assets are now under the "Texture" category and all material assets + subsurface profile under "Materials".
2021-04-01 04:13:37 -04:00
AssetViewUtils.h
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
ClassTypeActions_Base.h
…
CollectionAssetManagement.h
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
2020-06-23 18:40:00 -04:00
IAssetTools.h
Packed Level Instance MVP (based on SPMeshPacker)
2020-11-16 08:50:22 -04:00
IAssetTypeActions.h
Show the actor label instead of object name in the save dialog for external actors.
2020-10-06 13:17:00 -04:00
IClassTypeActions.h
…
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