You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb Ryan.Hummer #jira UE-180842 #preflight 642142d714423a492de3337d - The script now takes any existing P4CONFIG value set in the environment into account. If the value is set then we use that as the filename rather than our default -- This prevents the script from breaking pre-existing P4CONFIG set ups. - If the user uses the -Path cmdline option to set a specific name for the file we will throw an error if it would conflict with an existing P4CONFIG setting. To override this the user can pass in a new cmdline flag '-ReplaceEnv' which is present will cause any pre-existing P4CONFIG value to be replaced with the one supplied on the cmdline. - Added some minor tweaks to existing logging for readability. [CL 24815268 by paul chipchase in ue5-main branch]