You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Added shader pipeline hash as a key attribute.
- Added shaders from shader pipelines (they can have different code if RHI removes unused interpolators between the stages, like D3D does).
#rb Dmitriy.Dyomin, Richard.Wallis
#ROBOMERGE-SOURCE: CL 9959336 via CL 9959339 via CL 9959342
#ROBOMERGE-BOT: (v558-9892490)
[CL 9959347 by arciel rekman in Main branch]