Files
UnrealEngineUWP/Engine/Source/Runtime/Android/AndroidAudio/AndroidAudio.Build.cs
2014-03-14 14:13:41 -04:00

25 lines
439 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AndroidAudio : ModuleRules
{
public AndroidAudio(TargetInfo Target)
{
PrivateIncludePathModuleNames.Add("TargetPlatform");
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"Engine",
});
AddThirdPartyPrivateStaticDependencies(Target,
"UEOgg",
"Vorbis",
"VorbisFile"
);
}
}