Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/TimeLineView.cs
2014-03-14 14:13:41 -04:00

101 lines
3.3 KiB
C#

/**
* Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.Windows.Forms;
using System.Windows.Forms.DataVisualization;
using System.Windows.Forms.DataVisualization.Charting;
namespace MemoryProfiler2
{
public static class FTimeLineChartView
{
/// <summary> Reference to the main memory profiler window. </summary>
private static MainWindow OwnerWindow;
public static void SetProfilerWindow( MainWindow InMainWindow )
{
OwnerWindow = InMainWindow;
}
public static void ClearView()
{
for( int SerieIndex = 0; SerieIndex < OwnerWindow.TimeLineChart.Series.Count; SerieIndex++ )
{
Series ChartSeries = OwnerWindow.TimeLineChart.Series[ SerieIndex ];
if( ChartSeries != null )
{
ChartSeries.Points.Clear();
}
}
}
private static void AddSeries( Chart TimeLineChart, string SeriesName, FStreamSnapshot Snapshot, ESliceTypes SliceType, bool bVisible )
{
Series ChartSeries = TimeLineChart.Series[ SeriesName ];
ChartSeries.Enabled = bVisible;
if( ChartSeries != null )
{
ChartSeries.Points.Clear();
foreach( FMemorySlice Slice in Snapshot.OverallMemorySlice )
{
DataPoint Point = new DataPoint();
Point.YValues[ 0 ] = Slice.GetSliceInfo( SliceType ) / ( 1024.0 * 1024.0 );
ChartSeries.Points.Add( Point );
}
}
}
public static void ParseSnapshot( Chart TimeLineChart, FStreamSnapshot Snapshot )
{
// Progress bar.
OwnerWindow.UpdateStatus( "Updating time line view for " + OwnerWindow.CurrentFilename );
TimeLineChart.Annotations.Clear();
bool bIsXbox360 = FStreamInfo.GlobalInstance.Platform == EPlatformType.Xbox360;
bool bIsPS3 = FStreamInfo.GlobalInstance.Platform == EPlatformType.PS3;
AddSeries( TimeLineChart, "Allocated Memory", Snapshot, ESliceTypes.TotalUsed, true );
AddSeries( TimeLineChart, "Image Size", Snapshot, ESliceTypes.ImageSize, bIsXbox360 || bIsPS3 );
AddSeries( TimeLineChart, "OS Overhead", Snapshot, ESliceTypes.OSOverhead, bIsXbox360 );
AddSeries( TimeLineChart, "Virtual Used", Snapshot, ESliceTypes.CPUUsed, true );
AddSeries( TimeLineChart, "Virtual Slack", Snapshot, ESliceTypes.CPUSlack, true );
AddSeries( TimeLineChart, "Virtual Waste", Snapshot, ESliceTypes.CPUWaste, true );
AddSeries( TimeLineChart, "Physical Used", Snapshot, ESliceTypes.GPUUsed, bIsPS3 || bIsXbox360 );
AddSeries( TimeLineChart, "Physical Slack", Snapshot, ESliceTypes.GPUSlack, bIsXbox360 );
AddSeries( TimeLineChart, "Physical Waste", Snapshot, ESliceTypes.GPUWaste, bIsPS3 || bIsXbox360 );
AddSeries( TimeLineChart, "Host Used", Snapshot, ESliceTypes.HostUsed, bIsPS3 );
AddSeries( TimeLineChart, "Host Slack", Snapshot, ESliceTypes.HostSlack, bIsPS3 );
AddSeries( TimeLineChart, "Host Waste", Snapshot, ESliceTypes.HostWaste, bIsPS3 );
}
public static bool AddCustomSnapshot( Chart TimeLineChart, CursorEventArgs Event )
{
if( TimeLineChart.Series["Allocated Memory"].Points.Count == 0 )
{
return false;
}
else
{
VerticalLineAnnotation A = new VerticalLineAnnotation();
A.AxisX = Event.Axis;
A.AnchorX = ( int )Event.NewSelectionStart + 1;
A.ToolTip = "Snapshot";
A.IsInfinitive = true;
TimeLineChart.Annotations.Add( A );
return true;
}
}
}
}