Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/Android/Android.cs
2014-03-14 14:13:41 -04:00

39 lines
889 B
C#

/**
* Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
*/
using System;
using System.IO;
using AndroidTools;
namespace MemoryProfiler2
{
public partial class FAndroidSymbolParser : ISymbolParser
{
private FAndroidManagedSymbolParser Parser = null;
public FAndroidSymbolParser()
{
Parser = new AndroidTools.FAndroidManagedSymbolParser();
}
public new void ReadModuleInfo( BinaryReader BinaryStream, uint Count )
{
}
public new bool LoadSymbols( string ExePath )
{
return Parser.LoadSymbols( ExePath, "", true, null );
}
public new void UnloadSymbols()
{
Parser.UnloadSymbols();
}
public new bool ResolveAddressToSymboInfo( ulong Address, ref string OutFileName, ref string OutFunction, ref int OutLineNumber )
{
return Parser.ResolveAddressToSymboInfo( Address, ref OutFileName, ref OutFunction, ref OutLineNumber );
}
}
}