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35 lines
714 B
C++
35 lines
714 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "LevelsPrivatePCH.h"
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#include "ModuleManager.h"
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IMPLEMENT_MODULE( FLevelsModule, Levels );
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void FLevelsModule::StartupModule()
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{
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FLevelsViewCommands::Register();
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// register the editor mode
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TSharedRef<FEdModeLevel> NewEditorMode = MakeShareable(new FEdModeLevel);
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GEditorModeTools().RegisterMode(NewEditorMode);
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EdModeLevel = NewEditorMode;
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}
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void FLevelsModule::ShutdownModule()
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{
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FLevelsViewCommands::Unregister();
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// unregister the editor mode
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GEditorModeTools().UnregisterMode(EdModeLevel.ToSharedRef());
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EdModeLevel = NULL;
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}
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TSharedRef< SWidget > FLevelsModule::CreateLevelBrowser()
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{
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return SNew( SLevelBrowser );
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}
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