Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp
2014-03-14 14:13:41 -04:00

14 lines
309 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "GraphEditorCommon.h"
#include "SGraphNodeDefault.h"
void SGraphNodeDefault::Construct( const FArguments& InArgs )
{
this->GraphNode = InArgs._GraphNodeObj;
this->SetCursor( EMouseCursor::CardinalCross );
this->UpdateGraphNode();
}