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258 lines
7.8 KiB
C++
258 lines
7.8 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "GraphEditorCommon.h"
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#include "ScopedTransaction.h"
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TSharedRef<FDragConnection> FDragConnection::New(const TSharedRef<SGraphPanel>& InGraphPanel, const TSharedRef<SGraphPin>& InStartingPin)
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{
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TSharedRef<FDragConnection> Operation = MakeShareable(new FDragConnection);
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FSlateApplication::GetDragDropReflector().RegisterOperation<FDragConnection>(Operation);
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Operation->GraphPanel = InGraphPanel;
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Operation->StartingPins.Add(InStartingPin);
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UEdGraphPin* PinObj = InStartingPin->GetPinObj();
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// adjust the decorator away from the current mouse location a small amount based on cursor size
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Operation->DecoratorAdjust = (PinObj->Direction == EGPD_Input)
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? FSlateApplication::Get().GetCursorSize() * FVector2D(-1.0f, 1.0f)
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: FSlateApplication::Get().GetCursorSize();
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Operation->Init(Operation->GraphPanel.ToSharedRef(), Operation->StartingPins);
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Operation->Construct();
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return Operation;
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}
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TSharedRef<FDragConnection> FDragConnection::New(const TSharedRef<SGraphPanel>& InGraphPanel, const TArray< TSharedRef<SGraphPin> >& InStartingPins, bool bIsMovingLinks)
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{
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TSharedRef<FDragConnection> Operation = MakeShareable(new FDragConnection);
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FSlateApplication::GetDragDropReflector().RegisterOperation<FDragConnection>(Operation);
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Operation->GraphPanel = InGraphPanel;
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Operation->StartingPins = InStartingPins;
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Operation->DecoratorAdjust = FSlateApplication::Get().GetCursorSize();
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Operation->Init(Operation->GraphPanel.ToSharedRef(), Operation->StartingPins);
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Operation->Construct();
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return Operation;
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}
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void FDragConnection::OnDrop( bool bDropWasHandled, const FPointerEvent& MouseEvent )
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{
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GraphPanel->OnStopMakingConnection();
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Super::OnDrop(bDropWasHandled, MouseEvent);
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}
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UEdGraphPin* FDragConnection::GetGraphPinForSPin(TSharedRef<SGraphPin>& SPin)
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{
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return SPin->GetPinObj();
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}
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void FDragConnection::OnDragged(const class FDragDropEvent& DragDropEvent)
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{
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FVector2D TargetPosition = DragDropEvent.GetScreenSpacePosition();
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// Reposition the info window wrt to the drag
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CursorDecoratorWindow->MoveWindowTo(DragDropEvent.GetScreenSpacePosition() + DecoratorAdjust);
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// Request the active panel to scroll if required
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GraphPanel->RequestDeferredPan(TargetPosition);
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}
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void FDragConnection::HoverTargetChanged()
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{
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TArray<FPinConnectionResponse> UniqueMessages;
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UEdGraphPin* TargetPinObj = GetHoveredPin();
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if (TargetPinObj != NULL)
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{
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ValidateGraphPinList();
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// Check the schema for connection responses
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for (TArray< TSharedRef<SGraphPin> >::TIterator PinIterator(StartingPins); PinIterator; ++PinIterator)
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{
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UEdGraphPin* StartingPinObj = GetGraphPinForSPin(*PinIterator);
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if (TargetPinObj != StartingPinObj)
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{
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// The Graph object in which the pins reside.
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UEdGraph* GraphObj = StartingPinObj->GetOwningNode()->GetGraph();
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// Determine what the schema thinks about the wiring action
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const FPinConnectionResponse Response = GraphObj->GetSchema()->CanCreateConnection( StartingPinObj, TargetPinObj );
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if (Response.Response == ECanCreateConnectionResponse::CONNECT_RESPONSE_DISALLOW)
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{
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TSharedPtr<SGraphNode> NodeWidget = TargetPinObj->GetOwningNode()->NodeWidget.Pin();
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if (NodeWidget.IsValid())
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{
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NodeWidget->NotifyDisallowedPinConnection(StartingPinObj, TargetPinObj);
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}
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}
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UniqueMessages.AddUnique(Response);
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}
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}
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}
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// Let the user know the status of dropping now
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if (UniqueMessages.Num() == 0)
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{
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// Display the place a new node icon, we're not over a valid pin
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SetSimpleFeedbackMessage(
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FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.NewNode")),
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FLinearColor::White,
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NSLOCTEXT("GraphEditor.Feedback", "PlaceNewNode", "Place a new node.").ToString());
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}
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else
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{
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// Take the unique responses and create visual feedback for it
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TSharedRef<SVerticalBox> FeedbackBox = SNew(SVerticalBox);
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for (auto ResponseIt = UniqueMessages.CreateConstIterator(); ResponseIt; ++ResponseIt)
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{
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// Determine the icon
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const FSlateBrush* StatusSymbol = NULL;
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switch (ResponseIt->Response)
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{
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case CONNECT_RESPONSE_MAKE:
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case CONNECT_RESPONSE_BREAK_OTHERS_A:
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case CONNECT_RESPONSE_BREAK_OTHERS_B:
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case CONNECT_RESPONSE_BREAK_OTHERS_AB:
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StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK"));
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break;
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case CONNECT_RESPONSE_MAKE_WITH_CONVERSION_NODE:
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StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.ViaCast"));
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break;
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case CONNECT_RESPONSE_DISALLOW:
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default:
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StatusSymbol = FEditorStyle::GetBrush(TEXT("Graph.ConnectorFeedback.Error"));
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break;
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}
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// Add a new message row
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FeedbackBox->AddSlot()
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.AutoHeight()
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[
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SNew(SHorizontalBox)
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+SHorizontalBox::Slot()
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.AutoWidth()
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.Padding(3.0f)
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[
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SNew(SImage) .Image( StatusSymbol )
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]
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+SHorizontalBox::Slot()
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.AutoWidth()
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.VAlign(VAlign_Center)
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[
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SNew(STextBlock) .Text( ResponseIt->Message )
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]
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];
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}
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SetFeedbackMessage(FeedbackBox);
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}
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}
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void FDragConnection::Init( const TSharedRef<SGraphPanel>& InGraphPanel, const TArray< TSharedRef<SGraphPin> >& InStartingPins )
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{
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for (TArray< TSharedRef<SGraphPin> >::TConstIterator PinIterator(InStartingPins); PinIterator; ++PinIterator)
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{
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InGraphPanel->OnBeginMakingConnection( *PinIterator );
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}
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}
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FReply FDragConnection::DroppedOnPin(FVector2D ScreenPosition, FVector2D GraphPosition)
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{
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ValidateGraphPinList();
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const FScopedTransaction Transaction( NSLOCTEXT("UnrealEd", "GraphEd_CreateConnection", "Create Pin Link") );
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UEdGraphPin* PinA = GetHoveredPin();
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bool bError = false;
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TSet<UEdGraphNode*> NodeList;
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for (TArray< TSharedRef<SGraphPin> >::TIterator PinIterator(StartingPins); !bError && PinIterator; ++PinIterator)
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{
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UEdGraphPin* PinB = GetGraphPinForSPin(*PinIterator);
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if ((PinA != NULL) && (PinB != NULL))
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{
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UEdGraph* MyGraphObj = PinA->GetOwningNode()->GetGraph();
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if (MyGraphObj->GetSchema()->TryCreateConnection(PinA, PinB))
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{
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NodeList.Add(PinA->GetOwningNode());
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NodeList.Add(PinB->GetOwningNode());
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}
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}
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else
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{
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bError = true;
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}
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}
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// Send all nodes that received a new pin connection a notification
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for (auto It = NodeList.CreateConstIterator(); It; ++It)
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{
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UEdGraphNode* Node = (*It);
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Node->NodeConnectionListChanged();
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}
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if (bError)
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{
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return FReply::Unhandled();
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}
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return FReply::Handled();
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}
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FReply FDragConnection::DroppedOnPanel( const TSharedRef< SWidget >& Panel, FVector2D ScreenPosition, FVector2D GraphPosition, UEdGraph& Graph)
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{
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ValidateGraphPinList();
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// Gather any source drag pins
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TArray<UEdGraphPin*> PinObjects;
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for (auto PinIt = StartingPins.CreateConstIterator(); PinIt; ++PinIt)
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{
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UEdGraphPin* GraphPin = (*PinIt)->GetPinObj();
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PinObjects.Add(GraphPin);
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}
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// Create a context menu
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TSharedPtr<SWidget> WidgetToFocus = GraphPanel->SummonContextMenu(ScreenPosition, GraphPosition, NULL, NULL, PinObjects);
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// Give the context menu focus
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return (WidgetToFocus.IsValid())
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? FReply::Handled().SetKeyboardFocus( WidgetToFocus.ToSharedRef(), EKeyboardFocusCause::SetDirectly )
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: FReply::Handled();
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}
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void FDragConnection::ValidateGraphPinList( )
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{
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for (TArray< TSharedRef<SGraphPin> >::TIterator PinIterator(StartingPins); PinIterator; ++PinIterator)
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{
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UEdGraphPin* StartingPinObj = GetGraphPinForSPin(*PinIterator);
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if( StartingPinObj )
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{
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//Check whether the list contains updated pin object references by checking its outer class type
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if( StartingPinObj->GetOuter() == NULL || !StartingPinObj->GetOuter()->IsA( UEdGraphNode::StaticClass() ) )
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{
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//This pin object reference is old. So remove it from the list.
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TSharedRef<SGraphPin> PinPtr = *PinIterator;
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StartingPins.Remove( PinPtr );
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}
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}
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}
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}
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void FDragConnection::OnDragBegin( const TSharedRef<class SGraphPin>& InPin)
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{
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if( !StartingPins.Contains( InPin ) )
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{
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StartingPins.Add( InPin );
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GraphPanel->OnBeginMakingConnection( InPin );
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}
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}
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