Files
UnrealEngineUWP/Engine/Source/Editor/EditorStyle/Private/EditorStyleModule.cpp
2014-03-14 14:13:41 -04:00

41 lines
956 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
EditorStyleModule.cpp: Implements the FEditorStyleModule class.
=============================================================================*/
#include "EditorStylePrivatePCH.h"
#include "EditorStyle.generated.inl"
/**
* Implements the Editor style module, loaded by SlateApplication dynamically at startup.
*/
class FEditorStyleModule
: public IEditorStyleModule
{
public:
// Begin IModuleInterface interface
virtual void StartupModule( )
{
FSlateEditorStyle::Initialize();
}
virtual void ShutdownModule( )
{
FSlateEditorStyle::Shutdown();
}
virtual TSharedRef<class FSlateStyleSet> CreateEditorStyleInstance( ) const OVERRIDE
{
return FSlateEditorStyle::Create(FSlateEditorStyle::Settings);
}
// End IModuleInterface interface
};
IMPLEMENT_MODULE(FEditorStyleModule, EditorStyle)