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32 lines
947 B
C++
32 lines
947 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "CurveTableEditorPrivatePCH.h"
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#include "ModuleManager.h"
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#include "CurveTableEditor.h"
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#include "Toolkits/ToolkitManager.h"
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IMPLEMENT_MODULE( FCurveTableEditorModule, CurveTableEditor );
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const FName FCurveTableEditorModule::CurveTableEditorAppIdentifier( TEXT( "CurveTableEditorApp" ) );
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void FCurveTableEditorModule::StartupModule()
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{
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MenuExtensibilityManager = MakeShareable(new FExtensibilityManager);
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}
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void FCurveTableEditorModule::ShutdownModule()
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{
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MenuExtensibilityManager.Reset();
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}
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TSharedRef<ICurveTableEditor> FCurveTableEditorModule::CreateCurveTableEditor( const EToolkitMode::Type Mode, const TSharedPtr< IToolkitHost >& InitToolkitHost, UCurveTable* Table )
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{
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TSharedRef< FCurveTableEditor > NewCurveTableEditor( new FCurveTableEditor() );
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NewCurveTableEditor->InitCurveTableEditor( Mode, InitToolkitHost, Table );
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return NewCurveTableEditor;
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}
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