Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private/K2Node_FunctionTerminator.cpp
2014-03-14 14:13:41 -04:00

15 lines
380 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "BlueprintGraphPrivatePCH.h"
UK2Node_FunctionTerminator::UK2Node_FunctionTerminator(const class FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
}
FLinearColor UK2Node_FunctionTerminator::GetNodeTitleColor() const
{
return GEditor->AccessEditorUserSettings().FunctionTerminatorNodeTitleColor;
}