Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_RefPoseBase.cpp
2014-03-14 14:13:41 -04:00

28 lines
600 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "AnimGraphPrivatePCH.h"
/////////////////////////////////////////////////////
// UAnimGraphNode_RefPoseBase
UAnimGraphNode_RefPoseBase::UAnimGraphNode_RefPoseBase(const FPostConstructInitializeProperties& PCIP)
: Super(PCIP)
{
}
FString UAnimGraphNode_RefPoseBase::GetNodeCategory() const
{
return TEXT("Identity");
}
FLinearColor UAnimGraphNode_RefPoseBase::GetNodeTitleColor() const
{
if ( Node.RefPoseType == EIT_Additive )
{
return FLinearColor(0.10f, 0.60f, 0.12f);
}
else
{
return FColor(200, 100, 100);
}
}