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24 lines
605 B
C++
24 lines
605 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "AnimGraphPrivatePCH.h"
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/////////////////////////////////////////////////////
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// UAnimGraphNode_LocalRefPose
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UAnimGraphNode_LocalRefPose::UAnimGraphNode_LocalRefPose(const FPostConstructInitializeProperties& PCIP)
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: Super(PCIP)
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{
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Node.RefPoseType = EIT_LocalSpace;
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}
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FString UAnimGraphNode_LocalRefPose::GetTooltip() const
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{
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return TEXT("Returns local space reference pose.");
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}
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FString UAnimGraphNode_LocalRefPose::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return FString::Printf(TEXT("Local Space Ref Pose"));
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}
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