Files
UnrealEngineUWP/Engine/Source/Developer/SettingsEditor/Private/SettingsEditorModule.cpp
2014-03-14 14:13:41 -04:00

35 lines
916 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
SettingsEditorModule.cpp: Implements the FSettingsEditorModule class.
=============================================================================*/
#include "SettingsEditorPrivatePCH.h"
/**
* Implements the SettingsEditor module.
*/
class FSettingsEditorModule
: public ISettingsEditorModule
{
public:
// Begin ISettingsEditorModule interface
virtual TSharedRef<SWidget> CreateEditor( const ISettingsEditorModelRef& Model ) OVERRIDE
{
return SNew(SSettingsEditor, Model);
}
virtual ISettingsEditorModelRef CreateModel( const ISettingsContainerRef& SettingsContainer ) OVERRIDE
{
return MakeShareable(new FSettingsEditorModel(SettingsContainer));
}
// End ISettingsEditorModule interface
};
IMPLEMENT_MODULE(FSettingsEditorModule, SettingsEditor);