Files
UnrealEngineUWP/Engine/Source/Runtime/StreamingFile/StreamingFile.Build.cs
Max Preussner 322d64a305 StreamingFile: Code cleanup pass
Includes GitHub PR #550 by moritz-wundke  (https://github.com/EpicGames/UnrealEngine/pull/550)

[CL 2387617 by Max Preussner in Main branch]
2014-12-12 18:13:16 -05:00

17 lines
360 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class StreamingFile : ModuleRules
{
public StreamingFile(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"NetworkFile",
"Sockets",
}
);
}
}