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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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321647ef0902bf81d462024d401e9e09ae0f64bb
UnrealEngineUWP/Engine/Source
History
Dan Oconnor 321647ef09 #ue4 code cleanup.. I checked a block of code in commented out, it needed to simply be removed.
[CL 2170418 by Dan Oconnor in Main branch]
2014-07-07 13:31:59 -04:00
..
Developer
TTP #306297 : Feature Request: EDITOR: Changeable LOD reduction settings for SkeletalMeshes
2014-07-07 08:45:49 -04:00
Editor
#ue4 code cleanup.. I checked a block of code in commented out, it needed to simply be removed.
2014-07-07 13:31:59 -04:00
Programs
Port C# compactify routines to run via BuildPatchTool.exe in C++
2014-07-07 11:36:27 -04:00
Runtime
RHI texture references are now managed with an FRenderResource.
2014-07-07 13:21:55 -04:00
ThirdParty
#oculus Re-enabling on Mac Platform
2014-07-05 12:02:06 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Enable iOS on PC as part of RocketBuild. Also fix name of AnimStarterPack in the non-code project list.
2014-07-02 19:15:03 -04:00
UE4Game.Target.cs
build fix for UE4Game HTML5
2014-06-26 10:51:41 -04:00
UE4Server.Target.cs
…
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