This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
320eb4ff95dcfa27314287c1fe4381f5ec684aee
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
IoStoreUtilities
History
Matt Peters
13643c4f10
ZenWriter: Log the fatal assertion about invalid CommitPackage call on the CommitPackage thread in addition to the async thread so it is easier to debug.
...
#rb Zousar.Shaker #rnx [CL 26355924 by Matt Peters in ue5-main branch]
2023-06-30 17:07:55 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
ZenWriter: Log the fatal assertion about invalid CommitPackage call on the CommitPackage thread in addition to the async thread so it is easier to debug.
2023-06-30 17:07:55 -04:00
Public
Cooking: Iterative: Add -iterativevalidate mode that diffs iteratively unmodified previous packages against their resaved version.
2023-06-29 16:40:47 -04:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00