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UnrealEngineUWP
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3202e54caa28ffde1068b7b27424a660cd7997ea
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
StateTree
/
Source
/
StateTreeEditorModule
/
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History
yoan stamant
08b5314641
[StateTreeDebugger] replaced WITH_STATETREE_DEBUGGER by WITH_STATETREE_TRACE and WITH_STATETREE_TRACE_DEBUGGER to allow different targets to use only one of the two functionalities. For example consoles can only output traces while Desktop targets can output traces and analyse them.
...
#rb Mieszko.Zielinski [CL 33398309 by yoan stamant in ue5-main branch]
2024-05-02 11:47:26 -04:00
..
IStateTreeEditor.h
…
StateTreeCompiler.h
StateTree: Added linked state overrides.
2024-03-28 05:18:19 -04:00
StateTreeCompilerLog.h
…
StateTreeEditorData.h
[StateTreeDebugger] replaced WITH_STATETREE_DEBUGGER by WITH_STATETREE_TRACE and WITH_STATETREE_TRACE_DEBUGGER to allow different targets to use only one of the two functionalities. For example consoles can only output traces while Desktop targets can output traces and analyse them.
2024-05-02 11:47:26 -04:00
StateTreeEditorModule.h
…
StateTreeEditorNode.h
StateTree: Added automatic description to tasks and conditions.
2024-04-05 03:37:02 -04:00
StateTreeEditorPropertyBindings.h
StateTree: Added automatic description to tasks and conditions.
2024-04-05 03:37:02 -04:00
StateTreeEditorSettings.h
…
StateTreeEditorStyle.h
…
StateTreeEditorTypes.h
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StateTreeNodeClassCache.h
StateTree: StateTree UI spring clean.
2024-04-17 03:01:36 -04:00
StateTreePropertyBindingCompiler.h
…
StateTreeState.h
StateTree: StateTree UI spring clean.
2024-04-17 03:01:36 -04:00
StateTreeToolMenuContext.h
…