Files
UnrealEngineUWP/Engine/Source/Runtime/MeshConversion
ryan schmidt 64a8b50682 MeshConversion: handle invalid UV triangles in DynamicMeshToMeshDescription
#rb david.hill
#rnx
#jira none

#ROBOMERGE-SOURCE: CL 17032189 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v846-17029325)

[CL 17035502 by ryan schmidt in ue5-release-engine-test branch]
2021-08-03 14:42:44 -04:00
..