Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Serialization
ben marsh ebcb0ef6b3 Horde: Add a framework for being able to expand CB serialization with custom converters.
CbSerializer.RegisterConverterFactory() allows registering factories that can create custom CbConverter instances for different types.

Move tagged-property IL generation into its own converter factory (CbDefaultConverterFactory). Add custom converters for list and dictionary types.

#ROBOMERGE-SOURCE: CL 17008251 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 17008389 by ben marsh in ue5-release-engine-test branch]
2021-07-30 15:50:23 -04:00
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