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31cbd27ac9e58e58cd15d12aebb96fc254afcff8
UnrealEngineUWP/Engine/Source/Developer/Windows
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ben marsh 31cbd27ac9 LiveCoding: Fix determination of whether a module is part of a project plugin. Such modules report "false" for FModuleStatus.bIsGamePlugin.
#rb none
#jira UE-71399

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 5365389 in //UE4/Release-4.22/... via CL 5368509
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5381927 by ben marsh in Dev-Anim branch]
2019-03-13 10:04:06 -04:00
..
LiveCoding
LiveCoding: Fix determination of whether a module is part of a project plugin. Such modules report "false" for FModuleStatus.bIsGamePlugin.
2019-03-13 10:04:06 -04:00
LiveCodingServer
LiveCoding: Tidy up console output.
2019-03-13 09:52:54 -04:00
ShaderFormatD3D
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 5356908
2019-03-11 12:18:32 -04:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
WindowsTargetPlatform
Move default graphics RHI to windows target settings
2019-03-04 09:09:33 -05:00
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