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8 lines
222 B
C++
8 lines
222 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "RayTracingInstanceCopyShader.h"
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#include "ShaderParameterUtils.h"
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#include "RendererInterface.h"
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IMPLEMENT_SHADER_TYPE3(RayTracingInstanceCopyCS, SF_Compute);
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