Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private/RayTracingInstanceCopyShader.cpp
Rolando Caloca 5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00

8 lines
222 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RayTracingInstanceCopyShader.h"
#include "ShaderParameterUtils.h"
#include "RendererInterface.h"
IMPLEMENT_SHADER_TYPE3(RayTracingInstanceCopyCS, SF_Compute);