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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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31bcd3ebb2bc86d07979e4be187fcefa2ffaf2fb
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
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Rolando Caloca 5b82f15def Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
#rb none
#rnx

[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
..
Private
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Public
Expose the new 'UncookedOnly' UBT module type to UHT in order to exclude uncooked-only script code modules from nativized Blueprint dependencies.
2020-01-10 08:04:46 -05:00
Resources
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
UnrealHeaderTool.Build.cs
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11128285
2020-01-28 11:29:06 -05:00
UnrealHeaderTool.Target.cs
Updating copyrights for Engine Programs.
2019-12-26 23:06:02 -05:00
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