Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataServer/App_Start/WebApiConfig.cs
Ryan Durand 74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00

46 lines
1.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Web.Http;
namespace MetadataServer
{
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
// Web API routes
config.MapHttpAttributeRoutes();
config.Routes.MapHttpRoute(
name: "IssueBuildsSubApi",
routeTemplate: "api/issues/{IssueId}/builds",
defaults: new { controller = "IssueBuildsSub" }
);
config.Routes.MapHttpRoute(
name: "IssueBuildsApi",
routeTemplate: "api/issuebuilds/{BuildId}",
defaults: new { controller = "IssueBuilds" }
);
config.Routes.MapHttpRoute(
name: "IssueDiagnosticsSubApi",
routeTemplate: "api/issues/{IssueId}/diagnostics",
defaults: new { controller = "IssueDiagnosticsSub" }
);
config.Routes.MapHttpRoute(
name: "IssueWatchersApi",
routeTemplate: "api/issues/{IssueId}/watchers",
defaults: new { controller = "IssueWatchers" }
);
config.Routes.MapHttpRoute(
name: "DefaultApi",
routeTemplate: "api/{controller}/{id}",
defaults: new { id = RouteParameter.Optional }
);
}
}
}