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63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class DatasmithSDKTarget : TargetRules
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{
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public DatasmithSDKTarget(TargetInfo Target)
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: base(Target)
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{
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Type = TargetType.Program;
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SolutionDirectory = "Programs/Datasmith";
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LaunchModuleName = "DatasmithSDK";
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ExeBinariesSubFolder = "DatasmithSDK";
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ExtraModuleNames.AddRange( new string[] { "DatasmithCore", "DatasmithExporter"} );
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LinkType = TargetLinkType.Monolithic;
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bShouldCompileAsDLL = true;
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bBuildDeveloperTools = false;
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bUseMallocProfiler = false;
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bBuildWithEditorOnlyData = true;
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bCompileAgainstEngine = false;
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bCompileAgainstCoreUObject = true;
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bCompileICU = false;
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bUsesSlate = false;
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bDisableDebugInfo = true;
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bUsePDBFiles = true;
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bHasExports = true;
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bIsBuildingConsoleApplication = true;
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if (Platform == UnrealTargetPlatform.Win64 || Platform == UnrealTargetPlatform.Win32)
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{
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AddWindowsPostBuildSteps();
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}
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}
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public void AddWindowsPostBuildSteps()
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{
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// Copy the documentation
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string SrcPath = @"$(EngineDir)\Source\Programs\Enterprise\Datasmith\DatasmithSDK\Documentation\*.*";
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string DestPath = @"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Documentation\";
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PostBuildSteps.Add(string.Format("echo Copying {0} to {1}", SrcPath, DestPath));
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PostBuildSteps.Add(string.Format("xcopy {0} {1} /R /Y /S", SrcPath, DestPath));
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// Copy the header files
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SrcPath = @"$(EngineDir)\Source\Developer\Datasmith\DatasmithCore\Public\*.h";
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DestPath = @"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Public\";
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PostBuildSteps.Add(string.Format("echo Copying {0} to {1}", SrcPath, DestPath));
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PostBuildSteps.Add(string.Format("xcopy {0} {1} /R /Y /S", SrcPath, DestPath));
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SrcPath = @"$(EngineDir)\Source\Developer\Datasmith\DatasmithExporter\Public\*.h";
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DestPath = @"$(EngineDir)\Binaries\$(TargetPlatform)\DatasmithSDK\Public\";
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PostBuildSteps.Add(string.Format("echo Copying {0} to {1}", SrcPath, DestPath));
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PostBuildSteps.Add(string.Format("xcopy {0} {1} /R /Y /S", SrcPath, DestPath));
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}
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}
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