Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/EncryptionHandlerComponent.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

23 lines
603 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class EncryptionHandlerComponent : ModuleRules
{
public EncryptionHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler",
"BlockEncryptionHandlerComponent",
"StreamEncryptionHandlerComponent",
"RSAEncryptionHandlerComponent",
}
);
PrecompileForTargets = PrecompileTargetsType.None;
}
}