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UnrealEngineUWP
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UnrealEngineUWP
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History
Juan Canada
7e5f45729d
Merging //UE4/Dev-Main@xxxx to Dev-Rendering (//UE4/Dev-Rendering)
...
#rnx #rb none [CL 7904217 by Juan Canada in Dev-Rendering branch]
2019-08-08 16:54:07 -04:00
..
LiveCoding
Live Coding: Use FPlatformMisc::RequestExit(true) when quick restarting an application, to ensure that logs are flushed and the session is not considered an abnormal termination.
2019-08-04 11:01:49 -04:00
LiveCodingServer
Live Coding: Restore patched module state if a packaged game is quick restarted.
2019-08-04 15:02:43 -04:00
ShaderFormatD3D
Undo //UE4/Dev-Rendering/Engine/... changelist 7887325 as it's crashing QAGame on startup
2019-08-08 15:19:49 -04:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
WindowsTargetPlatform
[FYI] hongyi.yu, aaron.mcleran
2019-08-01 06:46:29 -04:00