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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2fe2bdb404b8a83706833dac52f1ace5600a0c97
UnrealEngineUWP/Engine
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ben hoffman 2fe2bdb404 Set the parent of non-scene components correctly when converting an instance to a blueprint
#jira UE-120632
#rb todo
#rnx
#p4v-preflight-copy 17105167

[CL 17107844 by ben hoffman in ue5-main branch]
2021-08-09 17:12:37 -04:00
..
Binaries
Convert CRLF Linux files to LF
2021-07-27 14:57:32 -04:00
Build
Add LLDB pretty printers to Linux installed builds
2021-08-09 14:36:15 -04:00
Config
set BaseEngine default Oodle effort to Normal
2021-08-09 16:52:50 -04:00
Documentation
Documentation for build tools
2021-08-04 21:06:07 -04:00
Extras
Fix SetupAndroid.bat to handle unexpected characters in user path
2021-08-09 17:10:29 -04:00
Plugins
Fix argument order on dynamics preprocessor.
2021-08-09 17:09:01 -04:00
Programs
DDC: Removed use of the Boot cache from the backend graphs
2021-08-06 14:26:52 -04:00
Shaders
Initial D3D12 mesh shader implementation for Nanite - disabled by default, and not yet in a working state (few issues to address still), but the bulk of the implementation is done now.
2021-08-09 16:36:09 -04:00
Source
Set the parent of non-scene components correctly when converting an instance to a blueprint
2021-08-09 17:12:37 -04:00
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