Files
UnrealEngineUWP/Engine/Source/Developer/TreeMap/TreeMapModule.cpp
Mike Fricker 403a84fcfa Asset Size Mapper tool
- New "Size Map" feature that shows the resource size for selected assets in Content Browser
- Select assets in Content Browser, right click and choose "Size Map..." to show sizes for those assets
- Select actors and press Alt+Shift+M to show sizes of assets used by those actors
- Select assets in Reference Viewer, right click and choose "Size Map..." to show sizes for those assets
- Also added a new "Tree Map" general purpose Slate widget (STreeMap)

[CL 2521609 by Mike Fricker in Main branch]
2015-04-22 15:58:21 -04:00

31 lines
475 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "TreeMapModule.h"
#include "TreeMapStyle.h"
/**
* Implements the TreeMap module.
*/
class FTreeMapModule
: public IModuleInterface
{
public:
// IModuleInterface interface
virtual void StartupModule() override
{
FTreeMapStyle::Initialize();
}
virtual void ShutdownModule() override
{
FTreeMapStyle::Shutdown();
}
};
IMPLEMENT_MODULE(FTreeMapModule, TreeMap);
#undef LOCTEXT_NAMESPACE