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- New "Size Map" feature that shows the resource size for selected assets in Content Browser - Select assets in Content Browser, right click and choose "Size Map..." to show sizes for those assets - Select actors and press Alt+Shift+M to show sizes of assets used by those actors - Select assets in Reference Viewer, right click and choose "Size Map..." to show sizes for those assets - Also added a new "Tree Map" general purpose Slate widget (STreeMap) [CL 2521609 by Mike Fricker in Main branch]
31 lines
475 B
C++
31 lines
475 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "TreeMapModule.h"
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#include "TreeMapStyle.h"
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/**
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* Implements the TreeMap module.
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*/
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class FTreeMapModule
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: public IModuleInterface
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override
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{
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FTreeMapStyle::Initialize();
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}
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virtual void ShutdownModule() override
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{
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FTreeMapStyle::Shutdown();
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}
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};
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IMPLEMENT_MODULE(FTreeMapModule, TreeMap);
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#undef LOCTEXT_NAMESPACE
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