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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2fd6372116dc42889e251cd07697848eec050708
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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paul chipchase e1a567c25f Update FEditorBulkData code documentation to make it more obvious how the internal data can be updated by referencing the examples in FEditorBulkDataTests.cpp
#rb trivial
#jira UE-180707
#preflight 643945ea9566b61450e02680

[CL 25039964 by paul chipchase in ue5-main branch]
2023-04-14 10:14:49 -04:00
..
AssetRegistry
Cooker: Add support for generated packages cooking iteratively.
2023-02-13 22:35:18 -05:00
Blueprint
Fixed typo.
2023-03-17 14:20:04 -04:00
Internationalization
…
Misc
Cooker,AssetRegistry,AssetManager: Remove deprecation handling for fields deprecated in 5.1 and earlier.
2023-03-02 19:37:50 -05:00
Serialization
Update FEditorBulkData code documentation to make it more obvious how the internal data can be updated by referencing the examples in FEditorBulkDataTests.cpp
2023-04-14 10:14:49 -04:00
Templates
Added ElementType to TSubclassOf
2023-03-06 10:05:03 -05:00
UObject
Fix potential truncation issue in FWorkBlockifier
2023-04-14 08:24:59 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
Moved #includes around in the shared pchs so the pchs are more heirarchal. This fixes issues where removing or adding a private module dependency would drastically change compile times because the includes in the pch were very different.
2023-04-06 19:13:21 -04:00
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