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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2fd6372116dc42889e251cd07697848eec050708
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Android
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carl lloyd 7a31ca4270 Enable Android Vulkan SM5 Ray Tracing
#rb jeannoe.morissette, yuriy.odonnell
#preflight 643966259566b61450eddea4

[CL 25040539 by carl lloyd in ue5-main branch]
2023-04-14 10:52:39 -04:00
..
AndroidAARHandler.cs
…
AndroidExports.cs
UnrealArch/UnrealArchitectures changes
2023-01-24 09:30:28 -05:00
AndroidPlatformSDK.cs
Fixed up Androd installation via Turnkey:
2023-01-23 10:42:04 -05:00
AndroidPlatformSDK.Versions.cs
Make NDK 25b the minimum supported for Android to deal with library incompatibility linking against older versions
2022-10-14 18:42:15 -04:00
AndroidProjectGenerator.cs
Removed the redundant configuration data from the generated projects.
2023-03-24 18:00:39 -04:00
AndroidToolChain.cs
Added FORCE_ANSI_ALLOCATOR=1 to Android ASan builds
2023-03-22 11:42:42 -04:00
UEBuildAndroid.cs
Enable Android Vulkan SM5 Ray Tracing
2023-04-14 10:52:39 -04:00
UEDeployAndroid.cs
Set buildToolsVersion in subprojects to match project for Android packaging
2023-03-24 21:28:33 -04:00
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