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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2fd6372116dc42889e251cd07697848eec050708
UnrealEngineUWP/Engine/Source/Editor/MaterialEditor
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graham wihlidal 8f4bd63195 Added Nanite displacement magnitude and center to material properties, and removed hardcoding in the shaders.
#rb brian.karis
#fyi rune.stubbe
#preflight 6438eadea35280ed4f037197

[CL 25045806 by graham wihlidal in ue5-main branch]
2023-04-14 14:27:51 -04:00
..
Private
Added Nanite displacement magnitude and center to material properties, and removed hardcoding in the shaders.
2023-04-14 14:27:51 -04:00
Public
Fixes to make COTF recompile shaders work correctly for mesh and material shaders, and also fixed ODSC to properly compile material shader permutations.
2023-02-27 15:07:18 -05:00
MaterialEditor.Build.cs
Removing GraphEditor private includes via moving SGraphPinEnum.h to the Public folder.
2023-02-06 14:21:12 -05:00
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