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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2fd6372116dc42889e251cd07697848eec050708
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/Private
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jamie dale 933348f856 Use the FMessageDialog overloads that pass the optional title by-value
#jira
#rb none
#rnx

[CL 25062589 by jamie dale in ue5-main branch]
2023-04-15 19:49:32 -04:00
..
ExportMaterialProxy.h
Nanite (WIP) scalar displacement UX support in material editor.
2023-04-11 16:48:54 -04:00
MaterialBakingHelpers.cpp
Add support for using material baking to efficiently check UV overlap
2023-01-17 11:26:41 -05:00
MaterialBakingModule.cpp
Material Baking - Made baking more resilient to materials that output none of the requested properties (diffuse, normal, etc)
2023-03-07 12:25:14 -05:00
MaterialBakingModule.h
Material Baking - Added optimized code path when baking a set of meshes with remapped UVs
2023-02-14 22:23:44 -05:00
MaterialOptionsCustomization.cpp
…
MaterialOptionsCustomization.h
…
MaterialOptionsWindow.cpp
Use the FMessageDialog overloads that pass the optional title by-value
2023-04-15 19:49:32 -04:00
MaterialOptionsWindow.h
…
MaterialPropertyEx.cpp
Add support for material baking custom output transmittance color and fix crash when baking invalid custom output
2023-01-18 18:21:18 -05:00
MaterialRenderItem.cpp
Fix material baking incorrectly ignoring specific UV space when using mesh data
2023-04-12 16:27:33 -04:00
MaterialRenderItem.h
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MaterialRenderItemData.cpp
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MaterialRenderItemData.h
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